When you seize an objective in a fight, envision how you take decisive action. Then, roll the challenge dice and compare to your progress.

If you are in control, check the result as normal. If you are in a bad spot, count a strong hit without a match as a weak hit, and a weak hit as a miss.

On a strong hit, you prevail. Take +1 momentum. If any objectives remain and the fight continues, you are in control.

On a weak hit, you achieve your objective, but not without cost. Roll on the table below or choose one. If the fight continues, you are in a bad spot.

Roll Result
1-40 It’s worse than you thought: Make a suffer move (-2)
41-52 Victory is short-lived: A new peril or foe appears
53-64 You face collateral damage: Something is lost, damaged, or broken
65-76 Others pay the price: Someone else suffers the cost
77-88 Others won’t forget: You are marked for vengeance
89-100 It gets complicated: The true nature of a foe or objective is revealed

On a miss, you are defeated or your objective is lost. Pay the Price.