When you try to persuade someone or make them an offer, envision your approach. If you...

  • Charm, pacify, encourage, or barter: Roll +heart
  • Threaten or incite: Roll +iron
  • Lie or swindle: Roll +shadow

On a strong hit, they'll do what you want or agree to your conditions. Take +1 momentum.

On a weak hit, as above, but their agreement comes with a demand or complication. Envision their counteroffer.

On a miss, they refuse or make a demand that costs you greatly. Pay the Price.